The 2b2t Blog

  • Home
  • /r/2b2t
  • 2b2t Maps
  • 2b2t History
  • My YouTube
  • 2b2t Media DB

There is a spirit that wanders throughout 2b2t and the minds of its players. It is both creative and destructive, it is both friendly and hateful. 

And it has some obscene fetish for Nazism...

When I first met and based with zxcwbz the spirit was already checking on us, because of our skins with similar political symbology. And when our humble base got griefed it planted an idea into our minds, an idea of a racially pure base (we just wanted to build something somewhere when it was not on a public highway again). We named it The Reich long before we actually found the place.

I don't remember how far I went, whether I went through the nether or overworld, I almost forgot my name and that I am human being for there was The Jungle. An absurd green hell stretched across several thousand blocks, maybe it was ten, maybe a million, I just remember that sometimes it was dark and sometimes it was... less dark. I just went in a somewhat straight line because it is important to go. When you stop, the green eats from your soul. I didn't want to go through the nether, and I paid for it.

Then I found it (or maybe zxcwbz was there first actually). It was fairly nice place and the spirit was there too. I didn't know about it back then, I couldn't. We started building immediately and I soon noted to myself: Don't build your first and main stock on the hill, you will regret it. And I did regret it.

The first swastika was just humble, but it was apparently sufficient to fuel our ideas for other monuments. We were joined by kaameron, spikain and abanaattori, who decided to build 'Olympiastadion' or at least its parade part with huge symbols of The Reich and later made semi automatic farm. I started to build luftwaffe airfield and some S-bahn and zxcwbz was growing veggies for his favorite towers and also made facilities like double spider spawner grinder and sand duping contraption. 

We had racially pure fun and enjoyed our lives in The Reich. Even though that we weren't very hardcore players and often didn't show up for days. For me, it was finally something bigger and more meaningful than my previous bases and co-operations.

The spirit was however unhappy with our slow pace of building (it does take a while to get all the black wool when you absolutely need asphalt airstrip) and it first left our minds. It didn't help that I found a village nearby and started to rebuild it into concentration camp. The spirit was fed up with all the Nazism and lost its interest in The Reich. Soon we started to leave, base unfinished and minds exhausted. The Reich was racially pure as we wanted, but we started to miss company and three isn't exactly a throng (if only we stayed a few weeks longer..). And the spawn called too. And you all know how strong the call of spawn can be.

So one day I packed all of my useful goodies in the endchest striped naked and ported myself back to the spawn with my favorite beam of happiness /killmesoftly.

I didn't know how we were deceived by The spirit. That Reich wasn't just a base of three dudes. It manipulated our peaceful, collaborative, team-play minds to build a threat. A sign of its own twisted behavior. At that time, The spirit found another victims, settled into their minds and attracted them. Its Nazism fetish was quenched for a time, but it didn't want to leave the Germanic theme for good. And so the Nazi eagle hanged its black wings down and let its victims give it a new name. Then it just had to wait.

For Sato86 was already on his way to step into the trap of paranoia.

He didn't know that the base he found close to The Valkyria really was abandoned (even if by weeks, maybe days), that we left and that we wouldn't be a threat anyway (as all three of us later participated in 700 base). But he also didn't know that The spirit of Valkyria was there, waiting for him with its full power of creation and also anger. the spirit walked with him those last 2k and flourished in Valkyria until its darker side overtook and Valkyria fell.

One can only speculate where is the spirit now and whether it helps to build bases and societies or griefs and corrupts friendships.

- Lichtenburg
Avalon is a city that is rare in many ways. It has existed for years thanks to the discretion of its visitors. It has extensive, beautiful, and long standing builds which are few and far between on an anarchy server. It is neutral and welcoming to those who are lucky enough to find it. But one of its most unique features is the abundance and variety of mobs that live there.

Whereas many bases and cities throughout 2b2t have farm animals necessary for food and resources, Avalon sports every type of passive, neutral, tamable, and utility mob, and a collection of almost every hostile mob outside of the nether. Some have been guests of Avalon for years. Others have been added as updates were introduced.

One of the more colorful guests of Avalon is its resident guardian. Transported more than a thousand blocks from an ocean monument that appeared with the Bountiful Update, his protests, squeaks, and laser fire did not cease until he was deposited into his new obsidian tank. There he has flourished, silently cruising around and carefully eyeing anyone who comes to close.

Avalon’s Guardian

Far from the lasers of any hostile guardians is Avalon’s resident squid Mari. Having tragically lost his partner Cali (who jumped into a passing minecart on a nearby highway only to suffocate before she could be saved), Mari now spends his time in a local pool in front of the new Avalon Museum and Airport Tower.

Pond and Museum

Mari the Squid

By far the trickiest mob to capture at Avalon was Nightmare, the enderman. Nightmare has been a resident of Avalon for more than a year. He was sealed in his cell while still in neutral mode, and as such has not teleported elsewhere. His cellmate is an armored zombie who tried to take an active role in the construction of Avalon’s cellblock long ago. To this day he carries a block of cobble around to no avail.

Nightmare and Friend

Throughout the rest of Avalon’s cell-block are a variety of other hostile and neutral mobs. A baby zombie has recently joined other zombies and a zombie villager. Creepers populate Avalon cells (which have been decorated and updated with the use of handy invisibility potions). Skeletons and zombie pigmen have been added to the lot. Separate from these mobs in his own private padded cell is Avalon’s resident bat, brought up from the dungeons and tunnels far below the ocean floor – no small feat without the use of a lead.

Avalon Cell Block

Of course utility mobs can be found throughout Avalon. Iron golems patrol the inside of Avalon Castle and the nearby Museum/Library. Many also reside at the Villager Condos, bravely helping to avert or reduce the damage cause by the odd zombie siege. Groups of snow golems are also located throughout the city. They are generally calm with the exception of a local snow factory. There they tirelessly chase and pelt poor Bullseye, the zombie pigman whose eternal punishment helps provide chests full of snow.

Iron Golums and Villagers

Snow Factory

A simple but difficult addition to Avalon’s collection of mobs has been the rabbit. Every possible variety of rabbit (with the exception of killer bunnies which by chance or spawning restriction are noticeably absent) can now be found within the city limits. They initially had to be brought from far-away lands across large open oceans. They can now be found in large number and swarm any poor soul who dares to take out a carrot.

An equally difficult addition to Avalon was its various cats. Ocelots from a distant jungle biome had to be captured and tamed. Different cats were then transported thousands of blocks back to Avalon. They now populate the city and castle, discouraging creepers and mewing and purring for fish easily plucked from nearby ocean. They can be found sitting in hallways and doorways, and of course on top of chests, beds, and furnaces.

Siamese in Castle Corridor

Rabbit Room

Once Avalon’s roadways reached taiga biome, wolves were tamed and brought back as dogs. They can now be found throughout Avalon Castle in addition to their old taiga satellite base. Wolves and ocelots in their original form have also been kept for a time, but they have since been released, tamed, or have escaped back into the wild.

The Hounds of Avalon

Pigman continue to populate and play important roles at Avalon. Trader Bob, as he has been named, runs Avalon’s General Store, greeting visitors from behind the counter in his typical way. Pigmen Fred and Ralph continue to reside in their prismarine brick residence, mourning the death of Pigman George who tragically drowned earlier this year while renovations were being made to the home. Little Piggy, the baby pigman, can also be found nearby as plans are made for him to join the rest of his family, far away from the squeals of poor Bullseye.

Avalon General Store

Fred and Ralph

Avalon of course sports every type of farm animal including pigs, cows, chickens, sheep (including a multicolored jeb_ sheep), donkeys, and a mule. Avalon’s Eastern Ranch remains as well, featuring every possible pattern and color of horse.

Dyed Sheep

Avalon’s Hen House

The most distant mob to populate the City of Avalon is the mooshroom. Long ago, a pair of mooshrooms were brought back through a less than simple route in the nether. Mycelium along with huge brown and red mushrooms were also brought back to provide these guests with more comfortable mushroom islands of their own. Mooshrooms have now grown in population and can be found at their Mushroom Ranch at the west end of Avalon, near one of two large and heavily populated villager condos. They regularly provide Avalon’s guests with generous chests full of mooshroom stew.

Avalon’s Mushroom Ranch

Avalon’s inventory of mobs remains incomplete. Plans remain in the works to bring further hostile mobs from the nether once some logistical and practical issues can be worked out. In the meantime, Avalon’s present population continues to add a fun and zoo-like quality to this distant city, which will continue to improve and add to its uniqueness among the other great cities of 2b2t.

Epilogue

In the third and final segment of Avalon - City of Peace, some of its newest projects and oldest features will be revealed. These will include the new fully functioning Avalon Airport (complete with aircraft and docking stations), massive transportation upgrades, additions to the city’s library, more great monuments and builds, and a review of some of Avalon’s more decorative features including the great stained glass windows of Avalon Museum.

Stay Tuned ...

AwesomeGuyMonkey
This following blog post has been lifted from the depths of the Facepunch forum archives.
It was a post on a thread dated 8th July 2011 by Chezhead that comprehensively described the Facepunch communities travels on the server.
2b2t.org used to be called 2b2t.net and for the sake of preservation, it has been left as it was written.
If you are interested in reading it on the thread, please click here.

Take your mind back to 2011 now as you read Chezhead's account!



In the far reaches of the minecraft community, there is a server called 2b2t.net. It’s open for many forums including Facepunch, 4chan, and Something Awful. I decided to head over to it one day to see what it was all about.


This is the spawn. The entire area around 1000 blocks of the spawn feels like a nuclear apocalypse, with ruined buildings, giant craters, and nothing surviving for more than a few days. It’s pretty much a cesspool of griefing and destruction. That’s what I loved about it, however. There was a raw feel of survival. No rules, no admins, full strategy and PvP action.

I joined this server, and some buddies of mine joined on as well, Mattyyy and Coolity. We took refuge underneath this.

(The linked image was no longer avaliable)

We later met with the creator of this “castle” and learned of its history, but for then, we just hid in the expansive mines underneath it. There were thousands of tunnels under it, and led to many areas around the spawn. It was a true set of catacombs.

After a little bit, a thread of mine about this server gained popularity, and many other facepunchers joined in the fun. We eventually had a bustling area simply built around a single staircase.

(The linked image was no longer avaliable)

Eventually, we moved out to a separate castle due to the lack of space and being too close to the spawn. This castle was an amazing fortress of solitude and happiness. We eventually got a working system of government (for the most part), jobs, and a decent infrastructure of facepunchers. Here’s a picture of a meeting. (I’m the one at the front of the room)


Sadly, all things had to come to an end. Base number two was destroyed by hackers with their hacked in TNT.



We found another base the next day. It was a bustling castle with a wide open courtyard. Some 4channers with hacks shortly destroyed this too. 



Facepunchers are persistent, so we moved onto another area. After a brief struggle with two separate bases, we moved into a cave system, led again by me. We made a nice courtyard, fountain, and other fun things.




This base lasted a while. I moved from it for a bit, and let Icytruth take control of it in place of me. Sadly, it was taken by creepers. Numerous explosions near the entrance flooded it, and creepers were swept in by the water, making it inhabitable. It was lost and forgotten.

Base number 5 was found completely by accident. After the creeper invasion, I moved elsewhere to find a nice area for a sweet underground base. After digging down a bit, I fell into this:



This base was the best of them all. We inhabited it and changed it to our needs. I’m not exactly sure how the base fell, but I think it was a friendly hacker turning evil after someone hurt him. Not too sure, but it was later inhabited again. Not sure if people still live there. The location was later told over chat by KombatDoctor, and the location compromised. It’s likely being griefed and looted right now.

Eventually, we moved and created base number six. I put Startoad in charge of this one, and he ran it pretty well with the exception of a bit of bickering between him and Dachande. It was named Camp General Discussion, and another camp was made into Camp Creationism Corner. This is when I worked on a secret project, “Project Arsenal”, a mob trap hidden in a desert, made to provide military equipment to our military to ward off hackers and other potental threats.

From here on out, the history gets muddled. There’s multiple bases used to house people from different camps. Life is pretty well, except for two mysterious people in diamond armor that scared us near spawn. 

Camp Creationism Corner Flourishes, and mweorz helps us out a bit. He ends up being a great friend and helper. Sadly, this comes to an end like all bases. I logged off for the night, and all or items were gone (Still wondering if that was some FP members, taking it to the new base?), the place trashed, and the place deserted. Bennyhill and rage639 take the base to attempt to look for materials, but obviously fail. I hit them with some lava and a sword, and die valiantly after attempting to run away and logging off.


This is a brief history of the Facepunch campaign in this server. Tell me if you have pictures or more info! When this is all over (server shutdown, ultimate destruction of facepunchers, total conquering of the entire server), I’ll make a thread about it, much like the Wurm Online story that always seems to be around on GD.

2builders2tools, better known as 2b2t, is the paramount anarchy server of Minecraft. It is famous for running vanilla survival gameplay on the same world since 2010, and infamous for its less than politically correct chat (to put it mildly) and complete lack of rules.  

Newcomers arriving at spawn are often hard pressed to survive. Those that do not starve to death are often slaughtered for their possessions, or just for fun. Bases are burned to the ground, looted, and marked with symbols of hate. Factions battle one another while predators purge the weak who stumble naked through the ruins of spawn. Those that escape this area sometimes rise to form alliances and build larger bases or even small cities that they are able to hold and defend for a time, but even those inevitably face their doom, either from determined enemies or random griefers intent on destroying anything they can find. Such is the harsh reality and fun of this server.

Yet far from spawn is an entirely different world, one that does not even begin to emerge until a player has traveled at least a million blocks from their original spawn point. Here, surroundings are largely untouched. Jungle or desert temples still contain their riches. Spawned villages offer welcome shelter and sustenance. One can easily forget that they are on a multiplayer server, quietly building their base alone, deep in the wilderness. But this is an illusion. In reality, many great builds exist throughout the outskirts of 2b2t. The sheer size of the server can sometimes make them difficult to find, especially when they depart from the main axis lines, but they are not at all uncommon.  In some cases, by sheer accident, they can be found only a few thousand blocks apart. These builds are typically different from those found at spawn.  Some have survived untouched or unvisited for years. They more often include intricate redstone machines or great fortresses filled with elaborate décor or unusual mobs. They are amazing to come across, particularly after weeks of painful travel, and they regularly offer a chance to explore, rest, and recover. One such build is Avalon, the City of Peace.

Avalon Castle

Avalon was created in 2013 after I undertook to leave the chaos of spawn and see what else existed on the 2b2t server. Like others before me, I followed nether highways to hidden bases and even the ruins of great cities long since destroyed. I reached 100,000 in the nether (or 800,000 overworld) thinking I had traveled some great distance. Little did I know that this was only the beginning, and that the real work would begin when the nether highways ended and the long walk began. Ultimately I settled in the middle of a distant ocean, an unlikely spot with no immediate access to any resources.

I started building, importing everything I needed from distant shores where I created temporary mini-bases to gather supplies. Construction was painfully slow. As faction wars ended at spawn, I built ocean roads in all directions from my small base. As the Valkyrians took part in their spawn incursions far away, I built underwater passageways leading to massive tunnel systems, critical for material and to provide access to various biomes. As Asgard 1 was abandoned and Fenrir and other great cities were founded, I began construction on a great castle, with four floors above ground and roots travelling deep below the ocean. Then came the farms and houses, ranches and marinas. The great city of Avalon had emerged.

Guardian and Child

Named after the island where Excalibur was forged and where King Arthur traveled to recover from his wounds, Avalon remains a castle city - an island refuge for the weary traveler seeking to heal, rest, and fill their stomachs. All are welcome, so long as swords are left in their sheaths, and grievances and hate are left at the city gates. Storage rooms are available with virtually any type of item a player might need. A general store run by a zombie pigman is available for trade. Food is plenty ranging from steaks and cooked salmon, to cake and entire chests of mooshroom stew. Fields of wheat, potatoes, carrots, melons, pumpkins, cocoa, cactus, and sugar cane are also available.

There is an abundance for everyone.

Mushroom Island and Villager Condos

Over time Avalon has expanded from its central castle, father and farther into the ocean. Villager condos were built to the north after captured zombie villagers were cured. As the population grew allowing for a full range of trade, so did the number of iron golems looking after them. Residential properties were built to the south. Birch homes were erected with sunroofs, porches, and multicolored sheep as household pets. Other builds included nether brick homes with fireplaces and pools, and prismarine brick homes filled with pigman families and sponge beds.  To the west, manmade mushroom islands were created complete with mooshrooms and mycelium imported from far away. To the south, a second courtyard and ranch was constructed with grass, birch, oak, acacia, jungle and dark oak trees, a central fountain, and every possible variety of horse and armor. Gardens were later added to the castle, offering a more colorful oasis within the castle walls.  

Castle Ranch

Around the central core of the city floating forests were constructed, including giant spruce to the south and giant jungle trees to the north. Ocean roads became lined with oak and other floating trees as well, as was the case with the recently renovated south marina ready to meet those travelling north.

South Marina

The expanding size of Avalon necessitated a powered rail system that now circles the central part of the city, with similar systems expanding onto ocean roads. But these still pale in comparison to undersea roads which reach everywhere from taiga and jungle bases, to ocean monuments. The city of course is connected to the nether as well, where other sub-bases exist with pathways linked to two nether fortresses.  

Nether Entrance to Castle

Avalon continues to grow beyond the confines of the city core. Like a web of cobble and stone, its new roads and structures weave across a deep blue sea filled with squid and packs of angry guardians stripped of their ocean monuments. An industrial section is currently under development with a focus on automated farms and grinders necessary to meet the city’s growing needs. A museum is also in the works, with a focus on the history of this great server and the groups that have contributed to it over the years.  

Aerial View of City Core (from nearby Tower)

Avalon remains a Geneva of sorts, a safe neutral ground waiting for those that can find it. It does however have defenses against those who might do it harm, as well as its secrets to reveal. But what lies within its castle walls or in its deepest dungeons is a discussion for another day, for Avalon does not sleep, nor do some of its permanent residents.

Enderman Prisoner

To be continued ….


Welcome to 2b2t's third official Spawn Incursion!
This post will be updated multiple times a week - Last update 15 May 2015
You can comment to this post to add any information providing it is factual.

What is an Incursion?
The Incursion is essentially an 'attack' on spawn by older players and new alike.
The aim is not simply to just kill anything moving or living in spawn though. Part of the focus is on building a base so grand that spawn has not seen since the last incursion.

Anyone is free to join 'volunteerbase' and help make it grow and assert dominance over other current bases.
Wrath Outpost will be a more grand base made almost entirely of Obsidian.
Volunteerbase and Wrath Outpost will be protected by all their members. Should an attacker appear - from the outside or within - they will be 'removed'.

KOS - Kill On Sight
This area lists players that are KOS - untrustworthy, enemies of Incursion members, Wrath Outpost or volunteerbase.

Aaronics drewbookman pokeball99_1
Oremonger AFKMonger BigotryIsBad
pokeball99_1 Ribbonkid DrEnderPickles
revilo268 VoiceOfReason jared2013
jared2015 thesmoosh pyi
MuchJaredVeryWow oldlamehand Dic
Ourworldalpha1 masakenta Girtacos9
Vam

Updates

28 April 2015
Sato86 declares the beginning of the Third Spawn Incursion accross all media 2b2t is involved in - server chat, facepunch, skype, 8chan. Interestingly this event falls on the same date that Valkyria was founded in 2013. This may be relevant considering most if not all of Sato's current basemates are taking part or heading up this years incursion.


The volunteer base is formed around an impressive stonebrick and water build by bammerbeast. An old duplication glitch is exploited to produce endless ore blocks such as Emerald. False rumours begin to circulate that the base has been griefed.

29 April 2015
Building continues at volunteerbase, more beacons and castles are built. Other players gather their items and begin heading to spawn.

A minigape is made at volunteer base. Even more emerald buildings are erected. More players arrive.

30 April - 5 May 2015
VolunteerBase is destroyed. Partly by griefers and partly from within to gather the resources.
Wrath Outpost, Part of Seven Hells Spawn Base begins to be constructed in another area of spawn. This is a huge build made mostly out of obsidian to minimize grief from newer and weaker players.


6 - 8 May 2015
More blocks are duplicated, melon blocks, golden carrots, obsidian included.
Work continues on Wrath Outpost and many, many more players are either killed or die from falls around the area. The iconic Spawn Beacon is made once more.

The wave of attackers grows even stronger, with many deaths occuring.
The Melon castle fort is constructed by Kaorukun.



9 - 14 May 2015
Wrath Outpost is practically complete.
The iconic eagles are erected around 0,0, the nether and scattered all over spawn.




28 May 2015
Incursion has ended sucessfully, most players going their own way back to their bases.
Newer Posts Older Posts Home

Popular Posts Now

  • The Groups of 2b2t - Sato86
    The following Guest Post is a listing of many if not most of groups that have played on 2b2t over the years. Some groups are unknown or sec...
  • 2b2t And Its History (2010-2016) - Sato86
    Click for full size Announcement: An interactive version of this image is available here . The 4chan Period The server  started ar...
  • Incursion III: Live Update Post
    Welcome to 2b2t's third official Spawn Incursion! This post will be updated multiple  times a week - Last update 15 May 2015 You ...
  • Guest Post: New Facepunch Republic History - Coldwave
    The new republic simply started as an idea that I had one day while tending to my crops alone at my first base (15k 15k). At the time I had...

Side AD

Blog Archive

  • September 2017 (2)
  • April 2017 (1)
  • December 2016 (1)
  • September 2016 (2)
  • July 2016 (1)
  • June 2016 (2)
  • May 2016 (1)
  • April 2016 (2)
  • March 2016 (1)
  • February 2016 (3)
  • January 2016 (2)
  • December 2015 (5)
  • November 2015 (2)
  • October 2015 (2)
  • September 2015 (2)
  • May 2015 (2)
  • April 2015 (3)
  • March 2015 (1)
  • February 2015 (2)
  • January 2015 (2)
  • December 2014 (7)

Labels

Guest Post 2015 2016 2014 History 2017 2b2t Journal Facepunch Feature Achievements Youtube citybase

About

The 2b2t Blog has been running since December 2014. It's purpose is to record the rich history and current events on 2b2t, one of Minecraft's oldest anarchy servers. It was founded by player James Rustles and ran by a dedicated team of players. You can help record history by submitting guest posts to mail

2b2t Server Status

Banner not loading.

30-Day Visitor Stats

Popular Posts - Last 30 Days

  • Incursion III: Live Update Post
  • Guest Post: New Facepunch Republic History - Coldwave
  • The Groups of 2b2t - Sato86
  • Guest Post: New Valkyria Part 2 And The Five Point Base - TheParkerEvan
Copyright © 2014-2025 The 2b2t Blog