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As you no doubt know, there wasn't an official April Fool's map this year on 2b2t. Instead we got 2 days of downtime and then 1.9.

Spartan512 has very kindly set up a 1.8 hosted server for us with an entire city for us to destroy, protect and anything else we desire. As usual, no rules, no admins and plugins to bring you the same experience as 2b2t itself!
You can find a map of the City here.

The address to connect is: 2b2tcity.net.


It will be up for at least 1 month.
Happy exploring!
A powershift is when the control of something changes hand. 2b2t, like the real world, had events such as these. They were defining moments for the server. Moments that brought violence and order. Or chaos and more violence. These events come in many forms. It can be the arrival of an outsider group, a dupe, or even a exploit of other kind.

So far, we had two of these events that I can identify:

The Republic Arrives

The joining of Facepunch on 2b2t was one of the most important moments on the server. Among the reasons for that, were their attempt to establish order on the server. Maybe not order to all, but order among them. They tried to organize their bases in jobs. Each person would receive a duty and they were provided a set of rules to obey.

Here are Chezhead's words:
There is no one base, but a separate group of republics. The Peoples' Republic of Facepunch is led by each of these bases' leaders They all have their different rules and regulations associated with them. Ask each leader for the coords to their respective base.
And these were the rules:


Rules for all people in the Federation of Facepunch:


  1. No non-facepunch personal shall be in any Facepunch approved hideouts, unless approved by Chezhead.
  2. Never kill or harm a Facepunch user. Facepunch users are designated by being on the list.
  3. Any room or chest with a clear identification of a Facepunch username's name above it should not be taken from unless given permission by that person. Looking inside the chest is fine, however.
  4. Each fort is owned by a certain person under Chezhead. If you have an issue or need specific coordinates, ask the current leader. Forts and leaders are in the op. If you have an issue inside the base, contact the fort leader before Chezhead. These leaders of the forts have the right to refuse entry to specific people, but Chezhead will make the final decision on most issues in fortresses.
  5. Betrayal is not permitted whatsoever, and includes giving coordinates to anyone non-facepunch, breaking any of these rules, or generally making the life in this server a worse player for Facepunch players.

These will be enforced by death and or exile.


Sounds simple, right? Many group bases actually used these principles in the future. Most of these are the basic rules for a good partnership between players. Don’t kill. Don’t steal, don’t fuck up. “The three don’ts”.

But even this simple concept of group was enough to anger the player base of 2b2t back in 2011. Thus began the hunt for Facepunchers and the fall of their failed republic.
“We created a jobs system. We made a society. We created an entire bustling community within that castle. There was a treasure room, a meeting hall, a tower, a guard post, and a set of rules and jobs. Justin14253 helped out and was a knight in shining armor, with his diamond tools and such. Disaster struck. After we had amassed over 20 members or so, someone named "Mweorz" flew around with flyhacks and TNT and blew the entire thing to shreds. What happened then was "Greyskull's Stand", which was not a war. I myself only got a few hits on his diamond armor with my iron sword, and he flew too fast to help anything. My dog which I had from when I started the server was killed in a blast.” – Chezhead.
The Battle of Greyskull's Stand was only the beginning. What came after was a long struggle of 10 months until they officially gave up on the idea of the Republic.

Fort Facepunch, the first base

But was this a powershift event? Yes. Not for the facepunchers, but for the 2011 playerbase. They never had a challenge before beside killing and destroying each other. The facepunch players were the perfect punching bag (which is funny because of their name).

This was the first time (but not the last) that the 2b2t playerbase crushed an outsider group to the point of putting them on their knees, therefore establishing control over the server (in their own wicked and chaotic way). This wasn’t a conflict between players, but a confrontation of ideals. Anarchy vs Order.

But even defeated, their set of rules and their dedication to build something greater than just with blocks, would survive.

1.4.7 Dupe – The Rise of Valkyria

Unlike the Facepunch Stalemate, this event was between the playerbase. The dupe of 1.4.7 made something possible, something that the facepunchers dreamed of: The birth of a lasting community.

The temp map was the one that actually made possible the alliance between hitlerwood (home of the last facepunchers) and Anatolia (home of 3 unknown players of 2b2t). But only the temp map was not enough. What was stopping Valkyria end up like facepunch? Being crushed like insects by the playerbase?

The early dupe machine, using minecart with hoppers. It would later user cart with chests
Location: Valkyria

That was the dupe. The duplication exploit allowed the members of Valkyria to arms themselves. Suddenly, in a matter of a week, the Valkyrians were a force to be acknowledged in the server. If the temp map gave birth to Valkyria, the dupe enforced its will on the server. This new group, with enough resources to do ten spawn incursions and build great cities, gained respect through the only language the 2b2ters knew at the time: brute, shameless acts of violence, but tempered by building and teamwork. During the second spawn incursion, Valkyria proved to be an organized (regarding team effort) and powerful war machine. And the more people joined, the stronger they got. This made the old playerbase of 2011/2012 to be both scared, angered and awed. They saw their rule and prestige threatened by these bunch of newfags in this new big base, but they couldn’t just hunt and attack, because they had more numbers and equipment as good as theirs. The old playerbase was also weakened by the the fact that many of the old players left.

Valkyria created a powershift that then created a legacy of bases and players that last to this very day (A bit less active than before, but still here). The Incursion (at least two of them) proved the dominion exercised by this new playerbase. A playerbase that believed in group effort and community. A playerbase dedicated to build and achieve great deeds. This playerbase still inspires new players that arrive every day. The Facepunchers would only see their dream come true 2 years after their fall, by merging the facepunch ideals with the 2b2t tradition of hacked-clients, glitch-seeking and spawn-killing.

Conclusion

This doesn’t mean Anarchy in gone. The secret for the success of the Valkyria legacy is that it never tried to change anarchy. It never forced the players inside to do jobs or obey orders. Instead of bending anarchy, the new playerbase use it in their favor, by representing a light in a sea of darkness. A safe haven during violent storm. Order cannot exist without Chaos and the same happens backwards. Chaos will give birth to Order always to fill the void left by fear and decay. We understood that. In 2013, the server was saturated by two years of violent and non-stopping chaos.

Now its only a matter of time for a new powershift to happen. It may come in forms we don’t know. And it may improve or destroy everything that the playerbase of 2b2t built.
pYrO1v1aniac here, James requested I write something up as one of the oldest active players on the server. I'm not sure exactly the date I first joined (most of this is from memory, and so details could well be wrong), but the server was only about 2 weeks old. So young, so full of hope, so full of shitposts. Back then it seemed like every week, there were amazing stories of people building incredible structures in Minecraft. Pretty sure we didn't have redstone at the time, so not as many of the complex mechanisms we'd be more familiar with nowadays, but there was still a lot of hype about the game. YouTube "let's play" videos and stuff caught the attention of a much younger audience than the game had initially attracted. The resulting explosion of player growth was being matched by the emergence of tons of survival multiplayer servers, most of which were absolute shit. They were run by kids, who moderated like fascist dictators on crack, or by adults who simply installed every single plugin, and sucked all the chaotic fun out of the game. When SMP first came out, I was pretty excited about it. I set up maps with buddies for a few hours at a time, at LAN parties and whatever, but despite my disappointment with most Minecraft servers, I didn't have the patience or time to set up anything more permanent. So now and then, I'd dip into a server that'd claim to be different, and even chaos anarchy servers seemed to have plugins that altered gameplay, or mods who'd gift unbelievable items to their pals, and the maps were all size limited. All I wanted was to play minecraft as it was meant to be, a world shaped freely by all the players in it, a manifestation of will and commitment, be that for good or evil.


One day, while browsing /b/, I came across a thread advertising a Minecraft server that claimed to be vanilla, survival, chaos, anarchy. "I've heard that before", I thought. But given I still wanted to find that experience, I gave it a shot. The first impression of 2b2t is a well told tale by now, and it's funny how even in those early days, 2b2t's spawn was already impressive. I knew I'd found my new home. The landscape in the immediate spawn area was already largely treeless, likely having been consumed for resources, or burned in the incredible forest fires that could happen (on purpose or by accident) in early minecraft versions. There were already huge craters and pits, as well as a large number of 1x1 stacks to the sky limit (lower back then I think). There was also still quite a lot of grass, dirt, original terrain around the spawn area (heavily pockmarked by TNT). Many of the features we're familiar with today were there too (but much less elaborate), the lavacasts didn't yet enclose the entire spawn area, but they were around. Also, there were various crude swastika's made from netherrack. It was also already well established what the community culture was, the chat was full of the most offensive things people could come up with, aimlessly spamming NIGGER, or DESU. It was very much a product of where it was advertised, looking like any typical chat room when /b/ was raiding. I think some of the well known players were already around, x0XP, popbob and the original chrisleighton (or they joined soon afterward). Spawn was a busier place back then too, lots of hunters with enchanted gear, and tons of newfags trying helplessly to escape.


After a couple of hours I escaped, and in the immediate periphery of spawn, cobbled together basic survival resources (no hunger back then luckily) from the ruins of the bases within 1K. It was already the most interesting minecraft experience I'd had, with interesting ruins around in every direction. Eventually, I traveled out to around 2.5K and decided to settle, knowing (hoping) to see my efforts destroyed, and curious what would happen. I built a small, but aesthetically quite nice house out of smoothstone and wood, with a garden, fenced up, and built up a nice cache of resources and gear (the best of which I kept on me at all times of course). I called this place Farpoint, a pun on it's nearness to spawn, intending to provide a safe haven for a few newfags, maybe make some friends, etc. A few passed through, and were grateful for the help. I enjoyed operating my little waystation, and the little thrill before logging in to see whether it had been griefed yet. Surprisingly, it went more than a week before anybody touched it at all. 9 days in, somebody emptied out the chests and took the wheat, but the place was still intact and quickly recovered. Finally after 2 weeks, the place was TNT'd and fully razed. I shrugged, accepting the inevitable had finally happened, and messaged some folks who I'd helped out at the start, passie05 had a little group going, and we decided to base together. Just outside of 1K, there was a decent body of water (no actual biomes back then I think), and we excavated a huge cavern underground, with several side-caverns, and a large mob grinder. The only way in or out was a 1x1 shaft connected to the ocean floor. This ant's-nest base lasted more than 2 months before it was xrayed and destroyed. Several stacks of duped diamond blocks were lost, but I managed to carry 3 I had on me, and went back to wandering.

The spawn environs were a lot more desolate by now, pretty much no trees within 1K, and many more ruins scattered around. I decided to strike out for terra nova, as a few map generation updates had occurred in the meantime (redstone I think). I went out + - and decided at around 20K that I was reasonably far enough out to justify settling, and still had the fun of other players passing by occasionally, and the giddy risk of being  discovered. Farpoint Mk2 was born, larger, more elaborate, more developed than before. This time, a castle design (the other was more like a villa). I settled happily here for some months, never troubled by other players, occasionally hopping away to join parties, but always returning. Eventually, in my wanderings, I discovered a settlement within 700 blocks of my home, a fairly elaborate, but obviously new construction. 3 unfamiliar players were working on it, clearly alarmed by my appearance (fully geared as I was). I offered peace, but they didn't respond, instead giving chase. They were only on the periphery of my vision when I spotted them, so after some frantic running, I managed to lose them. I had the foresight to not run towards my home base, instead heading for a Nether portal I'd found within 1k, and using that to return home. I figured my base would be found soon, as these guys would hunt it out. I secured up my valuable items, transplanted some to safer storage 2K away, and played on. Within 3 days, I logged in and found my place had been surrounded by a full lavacast wall, with the contents and construction left perfectly intact. I decided to abandon it as it was, dug my way out, and cast out for someone friendly to base with.


Branillon responded, excited that he'd found an amazing spot to base up with loads of spawners, around 133K. I hopped up to the nether roof, and traveled out to join him. By now, the biomes update had landed, and committed 2b2ters made use of a glitch in one of the point versions that generated only ocean outside of 30K. They created a huge ocean, more or less turning spawn into an island, a hole in a great donut of water. This divide marks the gap between the "old" non-biome generated terrain, and the "new" biome terrain. My trek out to Bran's spot was my first foray into the new terrain, and I was looking forward to checking out some jungles, mooshroom islands, deserts, etc. Bran, myself and one or two others (can't recall names), began to develop a base there, beside a jungle biome and near a desert. After a few months, the problems with this particular spot became apparent. Maybe it was the sheer number of spawners, but I observed a pattern, that whenever one of us was at the base, the server TPS would plummet, even when all the mobs had been cleared. Obviously, something was just plain wrong here. With heavy hearts, and for the good of the server, we abandoned (though I still have the coords somewhere I think).

At this point, I went through a period of being less active, logging on every few months or so. The server had settled into a period there being less people around, just a few regulars, the chat became more civilised, and people began forming closer bonds and groupings. I was happy enough to be apart from all this, and just observe and occasionally venture out. I found a nice spot in -- around 150K, and based up, this time, deciding to go all out, and use more advanced building techniques, fully wired redstone lighting, larger size, connecting to a spawner cluster via powered railroad link. Farpoint MK3 was built over a period of a year or more, and fully fortified against the deluges of mobs we used to get back then (I miss that, there are hardly any mobs around these days!). Easily the base I've spent the most time in, this one is still intact and untouched. I'd built up enough stock of decent items that I'd occasionally take trips out, even as far as 2M once (when nether roof travel was viable and before hunger) and /kill ing back home again after depositing in a nether chest.


Eventually, I decided I'd done all I could do in that base, and abandoned it, to go out and build something grander elsewhere. I traveled about 40K away, still in the same quadrant, and established my current base (still a work in progress). Farpoint MK4 is a huge project, vast in scale, with elegant curves in the design, and stained glass, lava, and water features decorating it. For now, it remains under construction. I still live in hope someone will show up and destroy it in a creative way, but I feel like our most committed griefing days are behind us. Most of the original folks who gave the place it's reputation are long gone, and those still around have settled into little enclaves and communities. Seems like none of the newfags have the talent or vigor for the job either, which is disappointing, but at the same time, shows the development of the server from an entity of pure chaos, into something resembling a real, evolved community, with it's own organically emergent personality, softened a little by age. Over the years, I've met, based with, chatted with, and spawnfagged with many players, seen many go from being edgy teenagers or drug addicted wasters to functional adults with careers and families. 2b2t has been there for nearly 5 years now, and for me, it's still one of the most interesting places on the internet, filled with secrets, and a long history of triumphs and betrayals. The sheer scale of the map means it would take a lifetime to fully explore, and yet, almost no matter how far out you travel, if you explore, you'll find signs of life, long abandoned bases, holes people have sought refuge in for a dangerous night, all out there waiting to be discovered.

Farpoint 3 base - http://imgur.com/a/iQFEw
Farpoint 4 base (WIP) - http://imgur.com/a/9s63I

Around the middle of February I was contacted by a games journalist who had heard of 2b2t, seen some of the posts on Reddit and subsequently, saw our post announcing map.jamesrustles.com. So we got talking and on the 25th of February, I gave him a 2 hour tour of 2b2t via voice call.

2 hours isn't that much to take in a 5 year history but we did really well. We saw the spawn, SIB, Ziggybase and 9K farm. Unfortunately I was not on my main account and thus quite poor but we had enough carrots and melons :)

He wrote a fantastic article that captures just what it's like to join 2b2t. It's also a very balanced article, unlike some of the previous ones others have written...

You can read the article over at Rock, Paper, Shotgun here.

- James
They say when it rains, it pours! Right after announcing the Maps feature on jamesrustles.com, we are now happy to introduce history.jamesrustles.com!

This area will host many archived 2b2t items such as websites, forums, image galleries and more. At the moment it is hosting the 2b2t Website as it looked last November 2015, right before it went down whilst preparing the new design.

As history.jamesrustles.com gets updated, we may write posts announcing the changes.



Hello! It has been a little while since I posted hasn't it? Well that's because I have been working on a few 2b2t related things.

I'm happy to announce a new section to jamesrustles.com, the 2b2t maps! These are a collection of interactive 'GoogleMap' style maps of various places on 2b2t. It is also mobile-ready just like the blog is.

It is launching with a map of spawn. This map was updated on the 25th of January and extends 1000 blocks from 0,0. As time goes on, more maps will be added, one will be a larger spawn map, around 4000 blocks out from the center and maps of some bases too.

www.map.jamesrustles.com
If it still says Coming Soon, hit the refresh button.


Happy exploring!


This first half is written by TheParkerEvan, and will focus on how we found valkyria and our building efforts in it.

Mana and I had been basing for a few months and we were getting bored on our little island base. Over the span of a month we collected possible coordinates so we decided to go check them out. We visited a couple places including The Valley of Wheat, and The Gape.  

Last up was Valkyria. I had some possible coordinates so we decided to check them out. After a lot of walking we finally found a nether portal.

We had reached valkyria.

…...And it was utterly destroyed. After we saw the destruction Mana and I decided to fix the place.

We’ve done a lot of work we’ve fixed the church, a tower, a couple bases, the center plaza, and most of the wall and ground.

We have not however tried fixing underground it's a mess. (we just skinned it over with dirt) 

When we arrived we immediately noticed that there was a wither.

A little exploring revealed 2 more.

We didn't know what to do so we attacked the nearest one.

Big mistake we died in thirty seconds. Wither hurts on hard mode. I was lucky enough to get my items back. Mana…..not so much. After that we knew we would need better gear, so we went mining, got better gear, some notch apples, and fixed up the first building which became our base of operations. We attacked again and we won. We eventually killed the other two withers and remade The Light of Valkyria from their stars 

Well, this is where my half ends and Mana’s begins 

Goodbye Reader
Updated: Removed 'Coords sent upon Login'


Hello readers! As you know and as the About section says, anyone is free and welcome to send in posts about 2b2t to be posted here.

Those of you familiar with c1yd3i know he, like a lot of us, is no innocent angel. Nevertheless this is an open forum and it would be very hypocritical and rude for me to not post what I am sent as long as it abides by the few rules of the blog.

This little rant does abide and therefore you can read it below. Under the rant, you will find my rebuttal.


From c1yd3i:

Readers of the JamesRustles.com blog, the blog that, of course, represents 2b2t.

I would like inform you that James_Rustles has been accusing I, c1yd3i, of running "viruses" on my web servers and trying to "hack" people.

This is one instance of James_Rustles and his cronies pulling shit out of their ass and blatantly lying. I know they're lying because my web server does not have a "virus" on it.

They are saying these things without fact checking, without talking to me. They are slandering my reputation.

Please stop James_Rustles.

James, you said that you'll post anything that's factual on your blog. This is fact so post it.


James' Rebuttal:

I welcome any evidence of me claiming c1yd3i is 'hacking' people. What I did say though, was that the client he has worked on (an updated version of Vapid or V), is sending coordinates of certain players to him. This claim, is factual.

I also stated that executing Java files on your machine could expose them to external threats. These are known as Java Remote Access Tools and you can read more about them here: http://www.symantec.com/connect/blogs/rise-java-remote-access-tools This claim, is unproven.

As I said, those regular players don't really need to see a rebuttal, they know for themselves what is going on. But, for everyone else, see the images and links below.

The following screenshots are from two different players using the aforementioned client. I have not downloaded and will not download the client.
Blue and bold names indicate encrypted chat, a feature of the client.

Notice the format of the messages sent, especially the ending.



The second screenshot comes from this removed reddit post: https://www.reddit.com/r/2b2t/comments/3yky58

The original image link itself is here: https://i.imgur.com/G84zVry.jpg

A screenshot of the Reddit post is here: http://puu.sh/mh20H.png


- Signing off.
Disclaimer: The following post and linked media contains extremely colorful language and so discretion is advised.

Hello! It's now December 27th, did you have a good holiday? Perhaps you spent time eating, drinking, going for walks. Somewhere out there though, in that small un-lit spider infested corner of the internet, 2b2t continued strong.

The following video is an excerpt of a 'conversation' lasting over one hour between mainly 2 players - Jared2013 (HiveTyrantRaphi) and Popbob (OreMongerIsANigr) which took place around 8pm Eastern Time. It is narrated expertly by player Fit.


In the description there is a link to the full 900+ lines of chat. Below are some of my favorite lines:

[OreMongerIsANigr] merry christmas faggot
[HiveTyrantRaphi] Pop this is why you shouldn't drink a full glass of vodka
[HiveTyrantRaphi] Fucking pathetic jew yorker
[ChildFondler] it makes the poop slide out and prevents poop stickage
[OreMongerIsANigr] stick your abensent black fathers shotgun in your mouth loser

Here's to a happy new year!
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The 2b2t Blog has been running since December 2014. It's purpose is to record the rich history and current events on 2b2t, one of Minecraft's oldest anarchy servers. It was founded by player James Rustles and ran by a dedicated team of players. You can help record history by submitting guest posts to mail

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